11/21/2023 0 Comments Silent hill homecoming ring puzzleIn addition to the changes in combat, and unlike previous entries in the series, the player is also able to fully control and rotate the camera as they choose one analog stick controls player movement, and the other controls the camera.Īt the start of the game, the player controls Alex through a nightmare concerning his younger brother, Josh, before Alex wakes up in the cab of a truck driven by Travis Grady, the protagonist from Silent Hill: Origins, who gives him a ride to his hometown of Shepherd's Glen. As well as melee weapons, pistols, rifles and shotguns are available as firearms, which can be upgraded to stronger versions later in the game: firearm handling is also rendered in a more realistic manner, with Alex having to shoulder long guns and suffering aim effects like recoil. In terms of controlling Alex, the player may also perform new maneuvers such as targeting the enemy before attacking them, dodging enemy attacks, and performing counter-attacks. Attacking enemies also leaves wounds in them that match the motion carried out by Alex in inflicting the attack. The player is able to perform light and heavy attacks, or mix them to perform combinations, and may also perform a variety of finishing moves to ensure that the monsters are dead, a gameplay mechanic first featured in a rudimentary form in Silent Hill: Origins. In contrast to the more naïve everyman protagonists of previous games, combat in Homecoming takes into account Alex's experience as a soldier. In addition to exploration, combat is another major element to the gameplay, and the player must fight the various monsters that appear. For the first time in the series, the player may select responses when engaging in dialogue with other characters encountered in the game, which in turn may affect how the player sees the plot unfold. Puzzle elements also play a part in the game, and Alex's journal may be used to refer to photographs and other items that can help the player decipher such puzzles as keypad entries. To assist the player, Alex will turn his head towards items and clues to inform the player that the object may be picked up other recurring items include weapons and ammunition, which give off a glow as a visual cue to the player, and health drinks. The player, as Alex, explores the various environments and locales, searching for clues to advance the plot, such as photographs, drawings and other items which are placed inside Alex's journal, which the player may read at any time. Overall gameplay is similar to past entries in the series. Alex begins to search for his brother, leading him to Silent Hill after searching his hometown of Shepherd's Glen. The player assumes the role of Alex Shepherd, a Special Forces soldier who returns home from an overseas tour of duty to find that his father and younger brother are missing, and that his mother has gone into catatonia. All versions were simultaneously released in Europe, including a retail Microsoft Windows version, on February 27, 2009. The game was released on September 30, 2008, in North America for the PlayStation 3 and Xbox 360, and the Microsoft Windows version was released in North America on November 6, 2008, exclusively through Valve's Steam digital content delivery service. As he continues on his search to find his younger brother, he discovers more about the Order, a cult, as well as the town's history, and his own past. Homecoming follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd's Glen, where he finds the town in disarray, and his younger brother missing. ![]() Then, take the Rifle Ammo on the ground past this gate.Silent Hill: Homecoming is a survival horror video game, the sixth installment in the Silent Hill series, developed by Double Helix Games. If Alex has acquired the four plates so far, a schism will open the gate to the 2F south corridor. (If the tree painting is cut open, some swarms will appear.) Cut open the painting of the desiring man, and take the Tree Plate from the wall behind this painting. Take the Health Drink on the table, and take the Shotgun Ammo at the corner near the pews. If Alex has cleared the font and the confessional, the gate to the 2F west room will open up. Take the Pistol Ammo near the statue, too. Use the Unlit Candle at the statue to see its sad expression, and take the Candle Plate it drops. Kick their asses or avoid them.ĭuck through the hole in the rubble to the 1F West Wing. Take the Unlit Candle on the table, and take the Health Drink near the pit.īack in the main hall, if Alex has cleared the font and the confessional, two schisms will show up. ![]() The open doorway past the confessional connects to a deadend corridor.
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